Articles

REFEREED SPECIAL JOURNAL ISSUES

Young, C. J. & de Peuter, G. (2019). Contested Formations of Digital Game Labor. Television and New Media, 20(8). Special Issue Landing Page.

Wermer-Colan, A., Slayton, E., Brooks, M., Hubbard, M., Winkler, H., Gauthereau, L., Linker, J., Weijer, N. & Young, C. J. (2021). Lesson Plans on Immersive Pedagogy. #DLFteach. Retrieved from https://dlfteach.pubpub.org/dlfteach-toolkit-2 (Open Access).

Refereed Journal Articles

Joseph, D. J., Nieborg, D. B. & Young, C. J. (2023). One Big Store: Source Diversity and Value Capture of Digital Games in National App Store Instances. International Journal of Communication, 17. Retrieved from: https://ijoc.org/index.php/ijoc/article/view/21476 (Open Access)

Young, C. J. (2023). Desirable Work: Creative Autonomy and the Everyday Turn in Game Production. New Media & Society. Online First. doi: 10.1177/146144482211464 (Open Access)

Young, C. J. (2022). Scene Tracing: The Replication and Transformation of Global Industry, Movements, and Genres in Local Game Production. Lateral, 11(1). doi: 10.25158/L11.1.4 (Open Access).

Nieborg, D. B., Young, C. J. & Joseph, D. (2020). App Imperialism: The Political Economy of the Canadian App Store. Social Media + Society, 6(2): 1-11. doi: 10.1177%2F2056305120933293 (Open Access). 

de Peuter, G. & Young, C. J. (2019). Contested Formations of Digital Game Labor. Television and New Media, (20)8: 747-755. doi: 10.11772F1527476419851089 and Post-Print (Open Access).

Nieborg, D. B., Young, C. J., & Joseph, D. J. (2019). Lost in the App Store: A friendly warning for the Canadian game industry. Canadian Journal of Communication 44(2): 57-62. doi: 10.22230/cjc.2019v44n2a3505 and Post-Print (Open Access).

Young, C. J. (2016). The Bibliographical Variants Between The Last of Us and The Last of Us RemasteredPapers of the Bibliographical Society of America 110(4): 459-484. doi: 10.1086/689754 and Post-Print (Open Access).

REFEREED Teaching Publications

Gauthereau, L., & Young, C. J. (2021). The Decolonial Walkthrough. #DLFteach. Retrieved from https://dlfteach.pubpub.org/pub/vol2-gauthereau-young-decolonial-walkthrough (Open Access).

Young, C. J. (2021). Critical Game Making an RPG in Unity. #DLFteach. Retrieved from https://dlfteach.pubpub.org/pub/vol2-young-critical-game-making-rpg-unity (Open Access).

REFEREED ESSAYS/BOOK REVIEWS

Young, C. J. (2015). Understanding Games and the Industry that Produces Them: A Review of the Edited Volume The Video Game IndustryJournal of Games Criticism 2(2): http://gamescriticism.org/reviews/young-2-2 (Open Access).