Screenshots

TRANSCRIPTION GLASS, 04-01-2018

An in-development screenshot of Prototype v.2 showcasing the functionality of the transcription glass.  

OPEN BOOK, 04-03-2018

An in-development screenshot of Prototype v.2 showcasing the opened book.  

LECTERN PROFILE, 11-02-2017

An in-development screenshot of Prototype v.2 showcasing the eagle lectern under a new lighting system, this time from a profile view.  

LECTERN, 11-01-2017

An in-development screenshot of Prototype v.2 showcasing the eagle lectern under a new lighting system.  

TWITTER INTEGRATION, 10-10-2016

An in-development screenshot of Prototype v.1 showcasing social media integration. In this screenshot, Unity pulls the most recent tweet from the @realbookoffame account and displays it in a speech bubble projected from the mascot bird.  

FLASHLIGHT, 10-09-2016

An in-development screenshot of Prototype v.1 showcasing the "Flashlight" tool, which enables the user to change the lighting on the book and isolate areas of the manuscript page within a circular radius. This feature was repurposed as a mini-game tool in Prototype v.2.

TRANSCRIPTION GLASS, 10-08-2016

An in-development screenshot of Prototype v.1 showcasing the "Transcription Glass" tool, which enables users to hover over the manuscript page and reveal a plain-text transcription of the scribal hand.

ANNOTATION TOOL, 10-07-2016

An in-development screenshot of Prototype v.1 showcasing the "Annotation" tool, which enables users to click and drag to create new annotations and display them atop pages in a form similar to sticky notes.

HAND TOOL, 10-06-2016

An in-development screenshot of Prototype v.1 showcasing the "Hand" tool, which enables users to click and drag to turn the pages while using a more rigid page animation.

BOOK MODE, 10-05-2016

An in-development screenshot of Prototype v.1 showcasing the open book sitting atop the eagle lectern, as viewed from the front in Book Mode.

Navigation MODE, 10-04-2016

An in-development screenshot of Prototype v.1 showcasing the open book sitting atop the eagle lectern, as viewed from an angle in Navigation Mode.

USER INTERFACE, 10-03-2016

An in-development screenshot of Prototype v.1 showcasing the finished user interface as it appears in Book Mode.

Game Environment, 10-02-2016

An in-development screenshot of Prototype v.1 showcasing the finished game environment with the book model perched atop the eagle lectern, which now stands at the center of the round platform.

eAGLE LEctern, 10-01-2016

An in-development screenshot of Prototype v.1 showcasing a revised texturing of the eagle lectern in Unity, this time using less smoothing and a metallic material for the texture.

eAGLE LEctern, 09-18-2016

An in-development screenshot of Prototype v.1 showcasing an early attempt at texturing and smoothing the eagle lectern in Unity.

velvet railING, 09-18-2016

An in-development screenshot of Prototype v.1 showcasing an attempt at creating a velvet railing that would restrict player movement to a small circular platform. This feature was scrapped in later versions.

eAGLE LEctern, 09-17-2016

An in-development screenshot of Prototype v.1 showcasing the untextured eagle lectern mesh implemented into Unity. In this screenshot, the lectern mesh is photographed at a distance.

EAGLE LECTERN, 09-17-2016

An in-development screenshot of Prototype v.1 showcasing the untextured eagle lectern mesh implemented into Unity, alongside a new skybox of the Thomas Fisher Rare Book Library created by Jaron Evans on-site by photographing a chrome ball.

Eagle Lectern, 08-14-2016

A screenshot depicting the modelling process for creating a 3D model of the eagle lectern housed inside Canterbury Cathedral, which we decided should prop up the Book of Fame. Model created by Jaron Evans.

SKYBOX, 06-03-2016

An early proof-of-concept build with a filtered version of the Thomas Fisher Rare Book Library spherical skybox. In this screenshot, the book is viewed from behind.

SKYBOX, 06-02-2016

An early proof-of-concept build with a first attempt at transforming a cubic panorama of the Thomas Fisher Rare Book Library into a spherical skybox. In this screenshot, the book is viewed at a distance from behind.

Skybox, 06-02-2016

An early proof-of-concept build with a first attempt at transforming a cubic panorama of the Thomas Fisher Rare Book Library into a spherical skybox.

HAND TOOL, 05-31-2016

An early proof-of-concept build that uses a more rigid animation rig for turning pages in comparison to the cloth animation preset that was previously used.

Flashlight, 05-29-2016

An early proof-of-concept build with the "Magnifying Glass" tool implemented, which enables users to adjust the lighting of the room and isolate areas of the manuscript page within a circular beam of light.

Magnifying Glass, 05-29-2016

An early proof-of-concept build with the "Magnifying Glass" tool implemented, which enables users to hover over the manuscript page and reveal a plain-text transcription of the scribal hand.

Hand Tool, 05-29-2016

An early proof-of-concept build with the "Hand" tool implemented, which enables users to click and drag to turn the page. A cloth animation preset is used to simulate the firmness of the page.

USER INTERFACE, 05-06-2016

An early proof-of-concept build with the user interface implemented.

aNNOTATION TOOL, 05-01-2016

An early proof-of-concept build that uses IIIF to read annotation manifests and map the annotations onto IIIF-served manuscript pages in Unity.

Prototype, 04-30-2016

An early proof-of-concept build that uses IIIF to call Bodmer 48 into Unity and apply the manuscript pages to blank pages of the book model.

Textured Book, 04-06-2016

A textured rendering of Wellington, Alexander Turnbull Library, MS Wellington Bible Society (s. xv, France, Bible). Model created by Jaron Evans.

Book Model, 04-05-2016

A 3D rendering of Wellington, Alexander Turnbull Library, MS Wellington Bible Society (s. xv, France, Bible) as it appears in Unity. Model created by Jaron Evans.

BOOK MESH, 04-03-2016

A 3D rendering of Wellington, Alexander Turnbull Library, MS Wellington Bible Society (s. xv, France, Bible). Reference photographs taken by Alexandra Gillespie. Mesh created by Jaron Evans.